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Enter attack ability and modifiers to use for this weapon.Click the magnifying glass icon just to the right of the damage view.Change the weapon type to match weapon usage (click icon just to right of weapon name to toggle between melee and ranged).Add new item to weapon list using right click menu or edit/add buttons.If weapon can be used for melee or ranged, then 2 weapon entries will be created.Drag and drop weapon link onto Actions tab.By default, when a GM adds your character to the combat tracker, a token will be created automatically based on your portrait. NOTE: The tokens available to players is controlled by the GM. This token will be used when your character is added to the combat tracker by the GM.
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Inventory: Items, coins, armor effects, encumbrance.Abilities: Feats, special abilities (class features), proficiencies.Combat: Details of initiative, defenses, saves, speed, and basic attacks.Main: Classes, abilities, hit points, defenses, speed, senses, and overview of common combat totals.These tabs comprise all of a PC's details. The character sheet for the 3.5E ruleset is comprised of several individual sheets organized by tabs along the right side.